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Super NES tips, codes, passwords, tricks, hints, cheats, and secrets: Claymates

Claymates

Warp from World 1 to World 2 Warp to the Cape

Warp from World 1 to World 2

Sent in by Carl Newton To warp from World 1 to World 2, do what I say in World 1. In Claytons yard jump 10 times at the first flower then the screen goes to Pacific. Now to go to World 3, go to cape Claynavaral and find the Magnet. Don't use it jump on to it and jump 10 times then the screen will go to Japan. Now to go to World 4, go to Ooze Garden and beat it, then go to Lilly Pods and go straight ahead and find the enemy maker and jump 10 times on top of it, then the screen will go to Afriqua then you do the rest from here.

Warp to the Cape

Start the game as usual, but don't go down the tunnel at the beginning of the first stage. Instead, hop over the gap and stop at the first flower. Jump on the flower four times as quickly as you can and you'll warp to the Cape.


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